Where is the captive deep one in sanctum
Spikes erupt in four directions and then ripple outwards from the detonation point. Spiked Balls : Rolls a wave of spiked spheres across the chamber, crushing players caught in their path for Physical damage and stunning them for 8 sec.
Flameclasp Trap : Marks several players as targets for Flameclasp Trap s. After 8 sec. Shadowsteel Chains : Marks several players and after 6 sec shackles them with agonizing chains, inflicting 12 damage every 1 sec for 20 sec. Once shackled, players knockback and inflict 40 Physical damage to allies within 5 yards.
Shadowsteel Ember : Raznal's work unleashes blazing cinders that fall into the chamber, inflicting 40 Fire damage to all players within 3. Searing Heat : Each strike of the anvil increases the heat within the chamber, inflicting 0 Fire damage every 2 sec. Overview The Guardian is stabilized by Energy Cores. The Guardian gains significant attack speed while [Purging Protocol] is active.
Purging Protocol : Upon reaching 0 energy the Guardian pulses inflicting Arcane damage to all players and destroying any active Sentries. Elimination Pattern : The Guardian performs a combination of attacks on their primary target. Obliterate : The Guardian obliterates its primary target inflicting Physical damage. Additionally, Obliterate inflicts Arcane damage split evenly among all players within 6 yards of the primary target. Smash : The Guardian smashes the target, inflicting Physical damage to the target and allies within 6 yards.
Form Sentry : The Guardian originates a sentry that patrols around the Guardian and inflicts 20 Arcane damage to random players every 1 sec. Sentry units maintain a Suppression Field while active. Inflicting Arcane damage every 2 sec and pacifying players standing in the area.
Threat Neutralization : The Guardian forms a Threat Neutralization device that locks onto multiple players. After 4 sec the device bursts inflicting 50 Arcane damage to the primary target all players within 10 yards. Disintegration : The Guardian disintegrates players in a line in front of it, inflicting Arcane damage to players struck. This effect also stuns players struck and inflicts an additional Arcane damage every 1 sec for 6 sec.
Meltdown : The core violently erupts, inflicting Aracane damage to players within 15 yards and Arcane damage to players further than 15 yards. Quick action to realign the Loom of Fates will foil the Fatescribe's plans.
Tanks : Move away from your allies when affected by [Heroic Destiny]. Be wary of triggering [Precognition] more frequently than required. Assist in moving the Loom of Fate to counteract [Realign Fate]. Damage Dealers : Place [Call of Eternity] where it will not damage your allies. Healers : Tanks will take significantly increased damage when [Diviner's Probe] is active.
Targets affected by [Call of Eternity] will suffer heavy damage. Stage One: Scrying Fate : Fatescribe Roh-Kalo twists fate itself into a weapon, reading players and spells to exploit their predictable weaknesses. After 12 sec, if a bound player is within the rune, Roh-Kalo inflicts 25 Shadow damage to all players within the rune. If a rune expires without its bound player inside, Roh-Kalo inflicts Shadow damage to all players. Heroic Destiny : Fatescribe Roh-Kalo twists the current threat target's threads of fate, inflicting 15 Shadow damage every 2 sec for 8 sec.
When this effect expires, the threads of fate rebound violently, creating a Burden of Destiny and inflicting up to 90 Shadow damage to all players. This damage is reduced the further away players are from the blast. Burden of Destiny. If the shade comes within 5 yards or reaches full energy, it triggers Overwhelming Burden. Killing the shade removes this effect. Overwhelming Burden : Inflicts Shadow damage to all players every 2 sec for 10 sec.
Diviner's Probe : Each time Fatescribe Roh-Kalo attacks a new target, he eagerly probes that target several times to ascertain their nature. Diviner's Probe inflicts Shadow damage to the current threat target. Twist Fate : Twists the Threads of Fate attached to several players, inflicting Shadow damage every 2 sec for 6 sec.
Fated Conjunction : Fatescribe Roh-Kalo triggers a Fated Conjunction, causing several beams of energy to erupt from around the space after a 6 second delay.
Call of Eternity : Inflicts 8 Shadow damage every 2 sec for 8 sec. The target explodes on expiration, striking all players within 20 yards for Shadow damage. The explosion leaves behind an Echo of Eternity. Echo of Eternity : 8 sec after players are afflicted by Call of Eternity, all Echoes of Eternity explode and are destroyed in the process, inflicting Shadow damage to all players within 20 yards of the Echo.
Normal, Raid Finder. Stage Two: Defying Destiny : Fatescribe Roh-Kalo activates the Loom of Fates, amplifying those threads which empower him and hasten the demise of his enemies. Realignment: Clockwise : An odd number of players within an active rune rotates the attached ring clockwise. Realignment: Counterclockwise : An even number of players within an active rune rotates the attached ring counterclockwise.
Runic Affinity : Attune to a rune on the Loom of Fates, protecting the player from further applications of Unstable Accretion. Realign Fate : Fatescribe Roh-Kalo activates the Loom of Fate, pushing the runes representing his own fate into a new alignment.
The power derived from this builds in Roh-Kalo, until he is able to invoke the Darkest Destiny for all players. Realigning the runes to their original orientation re-connects Roh-Kalo to his true fate. Fatespawn Anomaly. Anomalous Blast : Strikes a single nearby enemy for Shadow damage instantly and Shadow damage every 2 sec for 12 sec.
Fate Fragment : Fragments of possible fates pass through the arena as Fatescribe Roh-Kalo realigns his own fate. Touching one of these fragments triggers Frayed Fate. Frayed Fate : The player's threads of fate fray after contact with a Fate Fragment, inflicting Shadow damage instantly and stunning the player 4 sec.
Darkest Destiny : With fate realigned in his favor, Fatescribe Roh-Kalo invokes the darkest possible destiny, ensuring swift and unceremonious deaths for all players. Unstable Fate : Inflicts Shadow damage to all players every 3 sec. Unstable Accretion : The power contained within the Loom of Fates rots at players' souls with prolonged exposure. After 3 stacks, an affected player suffers Shadow damage. Stage Three: Fated Terminus : Desperate to gain any edge he can, Fatescribe Roh-Kalo begins to meddle with his enemies' fates while he continues his assault.
If any rune remains out of place after 30 sec, Roh-Kalo invokes Darkest Destiny. Overview Death cannot touch Kel'Thuzad so long as his phylactery remains, and in defeating the lich the Phylactery opens and empowers him.
During this window, players may enter the Phylactery to destroy the last vestige of Kel'Thuzad's soul before the door closes, but while they do so the armies of Kel'Thuzad emerge from the soul stream to asault the raid.
After the Phylactery is destroyed, Kel'Thuzad unleashes all his power and minions to obliterate the raid before death can finally take him. Tanks : Tank swap before your stacks of [Soul Fracture] get too high. Run through a defeated Soul Shards to remove a stack of [Soul Exhaustion]. Unstoppable Abominations inflict heavy damage. Damage Dealers : Focus damage on Soul Shards when they appear. Defeat enemies before they receive [Necrotic Empowerment].
Enter the phylactery and damage the Remnant of Kel'Thuzad. Healers : Dispel allies afflicted with [Frost Blast]. With his command over death, even those that succumb to his power are not spared his wrath.
Howling Blizzard : When depleted of mana, Kel'Thuzad summons a blizzard that creates ice patches. Standing in an ice patch inflicts 34 Frost damage every 1 sec. These patches grow over 20 sec before exploding, inflicting Frost damage to enemies within 8 yards. Dark Evocation : When reduced to half mana, the lich summons Frostbound Devoted and dead players to fight by his side. Frostbound Devoted : Summoned during Call of the Dead. Corpse Detonation : Frostbound Devoted fixate on an enemy and explode if they reach them, inflicting 80 Shadow damage to enemies within 0 and knocking them back.
Soul Fracture : Kel'Thuzad inflicts Shadow damage and knocks the player back shattering their soul into Soul Shards. Soul Shard : Created by Soul Fracture.
Piercing Wail : The shard screams, inflicting Shadow damage to all players. If all stacks of Soul Exhaustion are not removed before the duration expires in 1 min, the target is slain. Glacial Wrath : Kel'Thuzad summons Glacial Spikes at player destinations, inflicting 70 Frost damage to players within 6 yards and knocking them back.
On death the spike shatters, inflicting 40 Frost damage to all players and an additional 5 Frost damage every 1 sec for 10 sec. Oblivion's Echo : Kel'Thuzad debuffs random players causing them to silence their allies within 10 yards for 6 sec. After the aura expires, the wearer drops a field of silence at their destination. Frost Blast : Kel'Thuzad hurls a chunk of ice at an enemy, inflicting Frost damage divided evenly among players within 8 yards, 12 Frost damage every 1 sec and rooting them for 12 sec.
While open, players can enter the phylactery to battle the last remnant of Kel'Thuzad's soul. Necrotic Miasma : Continually inflicts Shadow damage every 2 sec as long as a player is within the phylactery. Additionally, each stack also increases the number of players targeted by Oblivion's Echo and Glacial Wrath.
Necrotic Destruction : The phylactery empowers Kel'Thuzad, restoring him to full health. While it remains open, Kel'Thuzad gathers power to inflict Shadow damage to all players. March of the Forsaken : Kel'Thuzad drags souls from oblivion and onto the battlefield. Unstoppable Abomination. Demolish : The abomination turns towards a random enemy and unleashes a wave of necrotic energy that inflicts 75 Shadow damage to enemies caught in the line. Banshee's Cry : Every 1 sec the spirit launches missiles at random player that inflicts Shadow damage.
Frostbound Devoted. Remnant of Kel'Thuzad. Foul Winds : The Remnant of Kel'Thuzad summons foul winds to push players towards the edge of the phylactery. Shadow Fissure : The Remnant constantly opens fissures at random target destinations, inflicting Shadow damage to enemies within 4 yards and knocking them back. Normal, Heroic, Raid Finder. Shadow Fissure : The Remnant constantly opens fissures at random target destinations, inflicting Shadow damage to enemies within 4 yards, knocking them back, and leaves a shadow zone that inflicts 34 Shadow damage every 1 sec while standing within it for 10 sec.
Freezing Blast : A cresting wave of ice surges over players in a line in front of the caster, dealing 25 Frost damage on impact and rooting them for 4 sec.
Cornered like a wild beast, Kel'Thuzad unleashes the armies of the dead to make his violent last stand. Onslaught of the Damned : Kel'Thuzad calls to the armies of the damned to his aid. Slain players are also added to these ranks, now in the thrall of the lich. Deep Freeze : Kel'Thuzad summons a deep freeze that continually creates ice patches. Overview Players battle Sylvanas atop Torghast, while spanning the In Between, and finally atop the convergence of the Shadowlands itself.
Tanks : Sylvanas rarely gives ground. She casts [Ranger Shot] exclusively if her threat target has moved out of range of her [Ranger Strike].
Damage Dealers : While under the effects of [Windrunner] , spells and abilities strike Sylvanas where she cast Windrunner. Sylvanas' [Rive] , [Ruin] , and [Raze] are deadly if not avoided. Healers : [Shadow Dagger] inflicts significant damage to affected targets. Wailing Arrow : Launches a terror-infused arrow at a player, inflicting 30 Shadow damage and additionally inflicting up to 80 Shadow damage to all other players, decreasing in damage based on distance from the point of impact.
Windrunner : Sylvanas Windrunner is by far one of the most talented fighters from Azeroth, and can execute multiple abilities in quick succession, rapidly changing position to suit her combat needs. While under the effects of Windrunner , spells and abilities strike Sylvanas where she cast Windrunner.
Withering Fire : Releases a volley of arrows, inflicting Shadow damage to affected players. Barbed Arrow stacks increase the strength of Domination Chains. Defiling Shot : Looses a cavalcade of infused arrows, erupting for Shadow damage to players within the area of effect.
Shadow Dagger : Heaves corrupted blades, inflicting Shadow damage every 1 sec for 9 sec to all struck targets. Domination Chains : Sylvanas fires a salvo of Domination Arrows at targeted locations, inflicting 30 Shadow damage to enemies within 6 yards, then chains players to them. These chains pull players inflicting Shadow damage every second until defeated.
This effect stacks based on the number of Barbed Arrows in the target, replacing the effect of Barbed Arrow. Veil of Darkness : Enshrouds an area in fog, inflicting 30 Shadow damage and afflicting enemies within a deathly cloud, absorbing healing and inflicting Shadow damage every half-second.
This effect begins at 2 stacks, and each period attempts to transfer 1 stack to a nearby player within 5 yards. Ranger's Heartseeker : Sylvanas gains a stack of Ranger's Heartseeker every 5 sec. Upon reaching 3 stacks Sylvanas can replace a Ranger Shot with a triple burst of Ranger's Heartseeker into her target. Each arrow inflicts 50 Physical damage and 40 Shadow damage, applying Banshee's Mark.
Banshee's Mark : Inflicts Shadow damage every second for 15 sec. Intermission: A Monument to our Suffering : "You are unfit to wear this crown. Rive : Rips fragments of Torghast, sending them in a targeted direction inflicting Physical damage to all players in the chunk's path.
Riven Debris : Ejects abominable detritus along the travel path, inflicting Shadow damage to targets within 5 yards of the impact location. Thrall and Jaina lend their aid by casting [Call Earth] and [Channel Ice] , respectively, but must be kept free from interruptions while doing so. Sylvanas Windrunner. Haunting Wave : Releases rolling energy, pushing away enemies upon contact with the waves and inflicting 15 Shadow damage every half-second.
Banshee Form : Gains the ability to fly. Ruin : Lays waste to the area, inflicting Shadow damage to players within 5 yards of each point of impact. This damage cannot be mitigated or avoided. Forces of the Maw : The Jailer's forces continually flood into the fray. Defeating their Mawforged leaders allows Thrall and Jaina to progress.
Mawsworn Vanguard. Unstoppable Force : Slams the ground, inflicting Physical damage to enemies within 5 yards of the point of impact. Mawsworn Hopebreaker. Enflame : Imbues the caster with a burning rage, causing successful melee swings to inflict Fire damage to their current target and an additional Fire damage to all other players within 60 yards. Mawforged Souljudge. Lashing Strike : Charges towards an enemy, striking them for Physical damage and additionally applies Lashing Wound.
Lashing Wound : Inflicts Physical damage to a player every half-second for 9 sec. This effect stacks, and cannot be dodged, blocked, or parried, and cannot miss. Crushing Dread : Sows immense anxiety in afflicted targets, erupting for Shadow damage to the nearest 5 players every 3 sec for 30 sec. Upon removal, this effect transfers to another player until the caster is defeated. Mawforged Summoner. Decrepit Orb : Manifests a sphere of domination energy.
Upon death or after casting Decrepit Orb , these orbs explode, inflicting Shadow damage to enemies within yards. Dark Communion : Enters a deathly trance, summoning 5 Mythic. Terror Orb : Manifests an orb of dread which repeatedly attempts to fear all players within 70 yards for 2 sec. Each cast grants Lethargic Focus , increasing this curse's duration by 1 seconds. Mawforged Goliath. Mawforged Colossus. Calamity : Focuses anima into afflicted players every 3 sec for 4. This anima explodes after 4.
Misery : Calamity explosions apply Misery , inflicting Shadow damage every half-second for 2. Banshee's Curse : Inflicts Shadow damage every second. Upon removal, this effect coalesces into a pool of shadow on the ground.
Any player touching the pool gains Banshee's Curse , consuming the pool. Cursed Arrows : Releases a volley of arrows, inflicting Shadow damage to affected players, applying Banshee's Curse. Cursed Heartseeker : Sylvanas gains a stack of Cursed Heartseeker every 7 sec.
Upon reaching 3 stacks Sylvanas can replace a Ranger Shot with a triple burst of Cursed Heartseeker into her target. Each arrow inflicts 45 Physical damage and 35 Shadow damage, applying Banshee's Curse. Raze : Unloads a Death-empowered arrow, annihilating the impact location inflicting Shadow damage to targets within 30 yards and additionally desecrates the area, inflicting 20 Shadow damage every 0.
This additionally destroys the Purifying Field connections to and from the contaminated area. Purifying Field : The chamber engages a defensive configuration providing players with access to traverse the arena. Purifies players who cross through the field, cleaning all curse effects and relocating the player to the next platform. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Unsure how to post?
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Please review our Screenshot Guidelines before submitting! Simply type the URL of the video in the form below. Lady Jaina Proudmoore says: No matter what it takes. Winter Queen says: Despite the courage shown by the covenants defending Ardenweald, Zovaal has claimed the prize he sought.
Winter Queen says: There is nothing more to be done here. Return to Oribos, mortal. Your deeds this day will be remembered in the rings. Highlord Bolvar Fordragon says: We must launch a counterattack before the Mawsworn can strke again. Tal-Inara says: You would all be unable to return from the Maw if you entered there. But perhaps there is another way. Tal-Inara says: Fatescribe Roh-Tahl has sensed the emergence of a second waystone within the Maw, though he does not know its location.
Tal-Inara says: Your anima awakened the first waystone. It has allowed you to lead some of your allies to safety. Tal-Inara says: I will create an anchor to your anima here in Oribos. Activating the second waystone should connect it to my anchor. Tal-Inara says: I believe this bond will enable our covenant forces to leave the Maw, just as you can do.
Tal-Inara says: I will create the anchor. Go now and find the waystone. Purpose guide us all. Hurry, Maw Walker. The enemy's strength is growing. Ve'nari says: Ah, Maw Walker. I was wondering when you would show up. Ve'nari says: The Jailer has used enormous chains to pull a broken realm into the Maw. I caught only a glimpse, but I have a suspicion of what it might be. Ve'nari says: I suggest we travel there together. While you search for your waystone, I will determine what potential profits lie in store.
For both of us, I mean. Ve'nari says: I possess a device that will take us to a safe enclave of mine near the landmass. Once we arrive, it is imperative you stay close.
Ve'nari says: Reports I intercepted from the Mawsworn indicate that the Jailer has been seeking a realm called Korthia. Ve'nari says: My fellow brokers whisper legends of this place. A magnificent city filled with treasures, its location a closely guarded secret. Ve'nari says: Be on alert. No doubt the Jailer's Eye will be upon this place. Ve'nari says: I have the means to keep us hidden, as I have before. Ve'nari says: Stay close and obey my every word, lest the Jailer's Eye reduce you to stygia.
Ve'nari says: We will be uncomfortably close to the Jailer's forces. Stay near me. Mawsworn Raider says: It seems the Eye cannot peer into Korthia. Our search must proceed without it. Mawsworn Sentry says: No matter. The Banished One shall have his prize. Ve'nari says: There must be strong magic in Korthia if it keeps the Eye at bay. Perhaps the legends are true Ve'nari says: Maw Walker Ve'nari says: We must reach our destination before my cloak dissipates. Oh, and watch your step.
Ve'nari says: It seems Korthia is shielded against the Eye of the Jailer, but his Mawsworn are breaching its defenses. Ve'nari says: We made it! Imagine the wonders to be found here, Maw Walker! Oh, and that waystone of yours as well. Ve'nari says: Hmm Ve'nari says: I detect attendants nearby, like those in Oribos.
Perhaps they are the caretakers of Korthia's treasures. Ve'nari says: You go on ahead. I will linger here. To ensure no enemies have trailed us, of course. Tal-Galan says: Increase our patrols. Strike them down! Ve'nari says: Hold! This is a living mortal--the Maw Walker! Not some servant of the Jailer! Tal-Galan says: A Maw Walker?
I have studied the prophecies, but Tal-Galan says: Oh, forgive me. I am Tal-Galan, Keeper of Secrets. Tal-Galan says: Come. We have much to discuss. Ve'nari says: So this is Korthia. I expected something a bit more Tal-Galan says: You should have seen it in its prime, broker. Korthia is Tal-Galan says: My order was charged with safeguarding knowledge and artifacts.
Things deemed too precious to risk falling into malicious hands. Tal-Galan says: Korthia was hidden deep within the In-Between, safely out of reach Tal-Galan says: The Banished One seeks our most precious treasure Tal-Galan says: Much of my knowledge is purely academic. I must explore your anima to learn more. Hold still. Tal-Galan says: Ah, yes You have a connection to a unique world soul, as it was foretold!
Tal-Galan says: But has that prepared you for what is to come? We must find out. Ve'nari says: Stop this ridiculous investigation Tal-Galan says: The scrolls specified that the true Maw Walker must be empowered.
It is my duty to proceed. Ve'nari says: Release the Maw Walker at once, or suffer the consequences! Tal-Galan says: It is true And now your anima is stronger than ever. We of Korthia are at your service.
Ve'nari says: I think it best to remain concealed while you activate this waystone. Remember, Maw Walker, our business is not yet concluded. Tal-Inara says: The Maw Walker returns. The second waystone has been found. Tal-Inara says: Farewell, Bolvar Fordragon. May the Purpose guide you. Bolvar says: Goodbye, Tal-Inara. The Ebon Blade will defend Oribos until we return.
Tal-Galan says: Bolvar Fordragon. I saw your visage within the streams of the Maw Walker's anima. Highlord Bolvar Fordragon says: Good, then there's no need for introductions. We've come to push back against the Jailer's forces. Tal-Galan says: You have my thanks. The Mawsworn seek to plunder our secrets. Nadjia the Mistblade says: Please let the Highlord know that I would like to be sent on the front lines sooner rather than later.
Featherlight says: Now shoo! Before you blow my cover! Oh, now there's a new idea Surveyer Mnemis says: Starting final reading. Caution: anima may attract hostile wildlife. Whisperer Vyn says: Unfortunately we must assume the worst. One of the mawsworn below may have my partner's report if she was found by them. Good News, Everyone! Ve'nari says: We have need of open space Ve'nari says: This will do. Now, Maw Walker, kindly activate the device with a touch of your anima. Ve'nari says: Ah, it worked!
As I knew it would, of course. Ve'nari says: Oh dear, I seem to have left my bag in that musty cave. Retrieve it for me and we shall depart. Ve'nari says: Hurry along now. Ve'nari says: There you are! I trust my bag isn't too heavy for you.
Come along then, we have much to do. Ve'nari says: A very profitable effort indeed. Ve'nari says: This is no time for idle chatter, Maw Walker. Come, we have much to do. Ve'nari says: You were transferred, yes? Ve'nari says: Interesting! I've made an adjustment to the device to modify the destination coordinates.
Ve'nari says: Ah, yes! This projection device is already proving useful! Now, about that travel attempt of yours Ve'nari says: Do try again. Ve'nari says: Look for discreet locations that are near creatures of interest Ve'nari says: Ah! I am receiving. The signal is very poor. Find a new location to relay. Ve'nari says: Better, but still distorted. Try another placement at a lower elevation. Are those glittering objects feathers? Maldraxxi Defector says: I sided with Vyraz because he promised chaos and power.
Maldraxxi Defector says: Well? He delivered both, hasn't he? Maldraxxi Defector says: Yeah, but he didn't say anything about going to the Maw to get them! Maldraxxi Defector says: I thought Captain Tk'ahn was overseeing today's patrols.
Maldraxxi Defector says: The captain has been Maldraxxi Defector says: Reassigned? To where? Maldraxxi Defector says: To the Body Banks. For asking too many questions. Maldraxxi Defector says: Have you heard the latest orders from Vyraz? Helgarde Keep is off limits. Wonder what's happening there. Maldraxxi Defector says: Just do as you're told, soldier. You know what happens to those who question Vyraz.
Maldraxxi Defector says: I heard Krexus begged for his life. Pathetic coward! You may remember Baron Vyraz from the Story of Maldraxxus. Once a leader in the House of the Chosen, he betrayed his Covenant and attempted to have you killed, before eventually fleeing to join his master, The Jailer.
Danica the Reclaimer says: Who goes there? If you intend to torment me, know that you will answer for it! Maldraxxi Harvester says: Hurry up! I heard Helya is almost done and this is the last of the fresh ones! Maldraxxi Harvester says: Vyraz will be happy. Maldraxxi Harvester says: Wait until the Baron sees this harvest!
Kjellrun says: Vyraz's incompetent lackeys let you through. I'll finish you myself! Kjellrun says: Helya Helya says: Did you really think you'd escaped my notice? Helya says: So naive. So blind to Odyn's failings-- Danica the Reclaimer says: Odyn will not stand for this! Danica the Reclaimer says: And neither shall I!
Helya says: Your defiance is meaningless. I already have what I need! Skyja says: The ritual nears completion Skyja says: Annhylde will soon rejoin her sisters. Helya says: Now bear this message back to your master, little bird. Helya says: May it taste like ashes in his throat! Helya says: Skyja!
See them out. Supporting Sylvanas Windrunner took sacrifice from the start. Danica the Reclaimer says: Hold tight, friend! My poor sisters Danica the Reclaimer yells: Odyn! I bring before you this mortal, the Maw Walker, whose valor freed me from dire captivity. Odyn says: Welcome to my halls, noble one. Danica, tell me of this victory and the foe that would dare imprison one of my val'kyr! Only I survived. We come bearing a message from that accursed witch.
Helya says: I will twist every val'kyr you send, Odyn, just as you twisted me so long ago. Your own eye betrays them all. Such sweet irony.
Odyn yells: She By my beard, Helya will answer for this! Helya , who was like a daughter to Odyn at the time, strongly objected to this, and even threatened to leave if Odyn went through with it. Seeing her threat as an act of disobedience, Odyn forcibly transformed Helya into his first Val'kyr instead, and then made her do the same to unwilling Vrykul herself.
Helya also mentions Odyn 's eye. We learned from Lost Legend of Odyn that he exchanged this eye for a glimpse into the Shadowlands long ago. Odyn says: After her defeat, I thought we'd seen the last of Helya's treachery. But her venomous words and deeds never cease to vex me! Odyn says: My own noble, all-seeing eye has been twisted into a weapon of darkness. This insult cannot stand! Odyn says: Danica! Become the instrument of my wrath! Fight alongside this mortal champion and claim victory in my name!
Danica the Reclaimer says: It will be done, great Odyn. I vow to avenge my sisters! Master Smith Helgar says: Good. I will handle striking the metal and tell you what materials I need next. Act quickly, it is important the metal doesn't cool or it may crack. Master Smith Helgar says: Sprinkle a drop or two of honey mead to slake the metal's thirst. Master Smith Helgar says: That's the sound we want. Hear that sizzle? Master Smith Helgar says: Add some powdered flux! We don't want the metal to oxidize.
Master Smith Helgar says: Good placement on that. Master Smith Helgar says: Apply a handful of the bone dust of honored heroes there.
That will lend strength of purpose to the metal. Master Smith Helgar says: Are you sure you haven't done this before?
Master Smith Helgar says: That's a nice bit of work. Odyn will be pleased. Weaponmaster Asvard says: Good, you are here. Sound the Horn of Challenge to begin. Weaponmaster Asvard says: Another seeks to claim their glory. Prepare for battle! Weaponmaster Asvard says: Well fought! You are chosen to serve Odyn's wrath.
Go now to his side. Odyn says: All attend me! Behold the Ilskahorn, crafted in the fires of my forge and imbued with the bone dust of heroes. Odyn says: When Ilskahorn's voice calls my chosen val'kyr, my eye will be compelled to focus upon them. Odyn says: Danica, you shall lead. Become the Wrath of Odyn and embody my fury. Weild my rage against my enemies! Odyn says: Maw Walker! You will bear Ilskahorn to the Maw. Give it a voice to pierce the veil and unleash my vengeance!
Ve'nari says: What an admirably specific question Ve'nari says: To the River of Souls you must go. Gorgoa flows through the Maw, delivering damned souls to their fate. Ve'nari says: I must ask you to brave its perils and bring me remnants of the spirits that linger there. The Eye will be compelled to focus upon us. Prepare for glorious battle! Danica yells: To think that Odyn's eye could be twisted into something so vile Strike this abomination down!
Danica yells: The smaller eyes protect it, Maw Walker. Use my spear to ground them Danica the Reclaimer says: The Eye is vulnerable! Danica the Reclaimer says: Strike swiftly, sisters! For Odyn! Danica the Reclaimer says: Our enemy flees. After it, sisters!
Danica the Reclaimer says: The Eye retreats to its master's side. Danica the Reclaimer says: Your part in this is done, Maw Walker. Danica the Reclaimer says: Fortune or fate brought you to me, Maw Walker. I do not know which. Danica the Reclaimer says: No matter.
Together, we have battled a mighty foe. My sisters are avenged! Danica the Reclaimer says: Helya may still scheme and plot, but at least she has been deprived of the Eye. Danica the Reclaimer says: Odyn will be pleased.
I expect your allies will rejoice as well. The Eye's absence will embolden their advance against the Jailer. Danica the Reclaimer says: You have my thanks for all you have done. All will know of your steadfast courage! And you've gathered valuable information on Desmotaeron. But this news of Helya and Vyraz is troubling.
Baroness Draka says: Vyraz is a spineless traitor. I will slay him and avenge Margrave Krexus. Kleia says: There is something Danica the Reclaimer says: And you as well. When he peered beyond the veil, Odyn spoke of winged beings who bore mortal souls to their eternal rest. Polemarch Adrestes says: Interesting.
I would speak with you more on this matter, had we the time. Danica the Reclaimer says: Perhaps, once the duties before us have been fulfilled, we can share tales of glory together. Kleia says: Indeed, my friend. Tal-Galan says: I will meet you and our friend up ahead, Maw Walker. Purpose guide us.
Highlord Bolvar Fordragon says: Secutor Mevix, gather your forces. Secure the vault exterior until the Maw Walker arrives with Tal-Galan. Bonesmith Heirmir says: Good, you're here! Let's get this done. I don't want to linger in the Maw a moment longer than I have to! Tal-Galan says: I understand, Bonesmith. Once the the vault is opened, you can be on your way. Bonesmith Heirmir says: You do the fighting, I'll do the fixing. The sooner I can get home to my forge, the better! Bonesmith Heirmir says: This shouldn't take long to fix.
Just make sure I don't get gutted by any Mawsworn! Xalvez the Collector yells: You won't be so fortunate when next we meet! Bonesmith Heirmir says: Not my most elegant work, but it'll hold. Meet you up top. Tal-Galan says: I have assembled the message. Starting it now. Bonesmith Heirmir says: By the five houses It's the Primus! The Primus says: Should my suspicions prove true, my sigil will be at risk. I must entrust it to your vaults.
Keep it safe at all costs. The Primus says: If Zovaal obtains all five sigils, nothing can stop him from-- Bonesmith Heirmir says: Stop him from what? Show the rest of the message!
Tal-Galan says: That is all we have. If we can find additional records, I should be able to reconstruct more of the Primus's message. Tal-Galan says: Record keepers, return to the Respite. You will be safe there. He must have suspected the Jailer was plotting to escape. Tal-Galan says: So it would seem. If we can locate more records, perhaps the answers will be found within them.
Bonesmith Heirmir says: With the Primus gone, dark times fell upon Maldraxxus We need to find him! Tal-Galan says: If he confronted the Jailer, there may be nothing left of your master. Bonesmith Heirmir says: Say that again and there will be nothing left of you.
Tal-Galan says: Understood. Tal-Galan says: Our plan is ruined! There's no way to get across this chasm. Bonesmith Heirmir says: Nonsense! Everything we need is right here.
All that's required is a few strong bones! Tal-Galan says: Bones?! Oh my! Bonesmith Heirmir says: Bring me bones so I can make a hookshot and anchor points.
We'll get across this chasm in no time! The Primus says This must not come to pass. The Primus says: Even locking my sigil away here may not be enough to-- Bonesmith Heirmir says: Another fragment.
The Primus has spoken of this Sepulcher before. Do you know what it is? Or where? Tal-Galan says: The Sepulcher is Even with allies.
Bonesmith Heirmir says: Hmph. The Sepulcher of the First Ones The Jailer seems to be after the Sepulcher of the First Ones - a place that is rumored to contain great power - possibly the power to create or destroy reality itself. More information about this Sepulcher can be found in notes scattered around Tazavesh, the Veiled Market , 9. Bonesmith Heirmir says: Alright, Maw Walker. Fire on that grappling point and hold on tight!
Bonesmith Heirmir says: Mawsworn, devourers Bonesmith Heirmir says: Hmm. That's not good. Bonesmith Heirmir yells: Handle that devourer while I finish the repairs! Bonesmith Heirmir says: This conductor is a shoddy piece of work! Bonesmith Heirmir says: Pah! Built by amateurs! Bonesmith Heirmir says: Just need to link these parts together Bonesmith Heirmir says: I'm not exactly proud of this repair job, but it'll do. Let's get back to Tal-Galan. Tal-Galan says: The covenant forces are still defending the vault against the Mawsworn, but we must hurry.
Bonesmith Heirmir says: We've got a flayedwing tethered nearby for you, Maw Walker. That will get you right to the forward camp outside the vault. Protector Kah-Rev says: Reinforcements! Just in time. We are about to push toward the vault. Protector Kah-Rev says: I have trained my entire existence for this moment. For this battle. I will follow your lead, Maw Walker!
Bonesmith Heirmir says: You'd fit well in Maldraxxus, Protector! Tal-Galan says: It is good to see you safe, friend! Tal-Yor says: Tal-Galan? I saw a vision of the Maw Walker, but not of you Tal-Galan says: The threads of fate surprise us all. Tal-Galan says: Come, my friend. Tal-Rahl says: Is it wise for you to join the battle, Tal-Galan? Tal-Galan says: These are desperate times.
Tal-Galan says: Tal-Xuhl. Your legacy will be remembered. Tal-Galan says: My friends, let us begin the ritual. Tal-Galan says: The way is open! Come, Maw Walker. Protector Kah-Rev says: We should go. This is no place to linger. Tal-Galan says: Even damaged, the vault is glorious, is it not?
Bonesmith Heirmir says: There's no time for gawking! We must secure the sigil! Tal-Galan says: But surely I should recover a few of these treasures Tal-Galan says: Yes, of course.
Sigil first. Other relics later. Tal-Galan says: The vault is opening! Xalvez the Collector says: This prize belongs to the Jailer. We shall not fail our master!
Bonesmith Heirmir says: The sigil belongs to the Primus! Xalvez the Collector says: The Primus has fallen! His sigil will be claimed by the Banished One! Tal-Galan says: The Keeper of Secrets will not be subdued so easily! Xalvez the Collector says: So be it. Let the slaughter begin! Bonesmith Heirmir says: Take cover, keeper! This is our fight! Xalvez the Collector yells: The bonds of shared torment empower us! Xalvez the Collector says: Is this Tal-Galan says: There is one last record here.
It appears to be bound together with the sigil. Another safeguard is required. The Primus says: I will bind it with another form of magic. One that even Zovaal cannot-- Tal-Galan says: That is all that remains of the message. Take the sigil, Maw Walker.
Bonesmith Heirmir says: I don't recognize the magic bound with the sigil. Perhaps Highlord Fordragon will know of it. Tal-Galan says: So much knowledge. We cannot leave it behind! Bonesmith Heirmir says: The sigil is more important.
Get us out of here! Tal-Galan says: Very well. I can open the way back to Keeper's Respite. I pray I can return one day Highlord Bolvar Fordragon says: This magic bound with the Primus's sigil Highlord Bolvar Fordragon says: It is much like the memories you restored to the Runecarver in Torghast. If you bring this to him, perhaps he will know how to untangle the sigil. Tal-Galan says: Torghast!? You might as well deliver it directly into the Jailer's hands!
Highlord Bolvar Fordragon says: This is our only path forward. We have no choice but to try. Bonesmith Heirmir says: I'm going with you, Maw Walker. I will ensure this Runecarver's work is up to the task. Highlord Bolvar Fordragon says: So be it. Good luck to you both. Runecarver says: I Runecarver says Runecarver says: I remember Bonesmith Heirmir says: My Primus!
You've been trapped here all this time?! The Primus says: You brought my sigil Bonesmith Heirmir says: Forgive me, master. We were only-- The Primus says: He is coming. The Primus says: Prepare yourselves. We make our stand now. The Primus says: I will infuse you with the power of anima surging through Torghast. The Primus says: Occupy his forces while I find a way to escape!
The Jailer says: Your sigil will be mine. The Primus says: No. I will defy you! The Jailer says: You will fail The Jailer says: Mawsworn. Take them. Bonesmith Heirmir says: I just got the Primus back. I cannot lose him again! The Primus says: Once, I hoped that all those ages spent in the Maw might change you. The Primus says: That you might repent for your sins.
The Primus says: But you have only grown more malevolent. The Jailer says: You will claim no victory this day, brother. Bear witness. Anduin says: You once bound me with Domination. Now it is my weapon to wield. The Primus says: I will resist you to my last, Zovaal! The Primus says: Should you strike me down, my sigil will be lost to you forever!
The Jailer says: No. There is another way. The Primus says: A mourneblade! The Jailer says: You and all the rest will bear witness to my victory. The Primus says: There are still those who need the skills of the Runecarver. I will leave an echo of what I was here to aid them. The Primus says: Broken. This is the fate Zovaal intends for all existence.
The Primus says: Come. The covenants must be told of my return. Highlord Bolvar Fordragon says: We are honored to have you among us, Primus. What is our course now that the Jailer has your sigil? The Primus says: The mortals must face Zovaal in his sanctum. But as you know, a wise strategist always prepares contingencies. The Primus says: The covenants have grown stronger, but are not yet whole.
Each must remember its purpose The Primus says: When this comes to pass, new sigils can be forged. They will be needed to pursue Zovaal, should our assault fail. The Primus says: Highlord, send word to your allies in Oribos. They must defend the Arbiter's sigil at all costs.
May fortune favor us all. Baroness Draka says: Vyraz hides within Desmotaeron. We will secure the area and summon the Zerekriss.
Thrall says: Draka. I'd like to join you on your mission. Baroness Draka says: You are the one they call Thrall, yes? I have heard of you. Come, then. Baroness Draka says: I see you wear the armor of Orgrim Doomhammer. Thrall says: He left it to me as a gift. One of many he gave me.
Thrall says: You were of the Frostwolf Clan in life, were you not? Baroness Draka says: I was. Their legacy will always be a part of me. Thrall says: You are a warrior of great skill, Draka. Baroness Draka says: I was forged in battle. As were you, I am told. Baroness Draka says: Who taught you to fight, Thrall? Thrall says: A human.
He wanted a gladiator. He made an enemy. Thrall says: Dra'gora. It's good to have it in hand again. Baroness Draka says: "Draenor's Honor". A fitting name for a worthy weapon.
Maldraxxi Defector says: I supported Vyraz as margrave of the Chosen. But we should be fighting to control Maldraxxus, not the Maw. Maldraxxi Defector says: Silence! It's sedition to question orders! Maldraxxi Defector says: Vyraz seems to spend a lot of time with the sea witch. Maldraxxi Defector says: Better him that me, I say! Baron Vyraz says: Our enemies advance! Show them no mercy! The Primus says: The Mawsworn are assaulting our position.
Eradicate them!
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