Where is the m249 in gta vcs




















Ammu-Nation now sells heavy weapons, which it did not in the previous renditions. The only gun that is available only through spawn points aside from the melee weapons is the Mac Stonewall J's is a new weapon shop the player can buy a small number of weapons from. The following table lists weapons based on their types and categories assigned to them in the files. NOTE: Click on the images to go to their articles, or hover over the image to reveal the weapon's name.

These weapons are not available for use in the game, but are often depicted in several ways, often in in-game media. GTA Wiki Explore. The Games. The Vehicles. Community Noticeboard About Staff Promotion.

Media Trivia Talk page rules Blocking. Explore Wikis Community Central. Register Don't have an account? View source. History Talk 0. Do you like this video? It holds 17 rounds, as opposed to the real weapon's usual round capacity real round Beretta magazines have a deeper base, and weren't available during the game's setting.

It is carried by the VCPD, National Guard Soldiers anachronistic, because the military wouldn't adopt the Beretta until , a year after the game is set , and most gangsters. The Colt Python returns; this time it is referred to as the "Equalizer" which is actually a nickname for a different Colt revolver, the Single Action Army , and comes with a non-functional telescopic sight.

It usually kills with one shot, at the cost of a slow rate of fire. In full-motion cutscenes, the weapon is shown without a scope.

The Over and Under Shotgun returns from Liberty City Stories , and still functions erroneously as a pump-action shotgun. Once again, it can be found in police cars, and is carried as a self-defense weapon by gun shop owners. A sawed-off Ithaca 37 appears as the "Stubby Shotgun". Unlike in previous games, it is not the "Stakeout" variant, but rather the standard version with a sawed-off barrel and stock.

While the real Ithaca 37 has a bottom ejection system, the in-game weapon is curiously depicted with a top left ejection port the Stevens Model 67 has a similar one, but on the top right instead. It has a wider shot spread than the other shotguns, but a much shorter range. The Franchi SPAS returns with its semi-automatic function and 7-round magazine, but this time with the stock unfolded. The Skorpion Vz. The MAC returns, but this time it has a slower rate of fire and comes with a non-functioning suppressor and a rather stubby one to boot.

This is a tribute to the beta version of Vice City, but the original model had a suppressor of normal length. The weapon is placed in the Assault Rifle slot and thus, the character will be able to wield it while riding a helicopter or boat both as a passenger. Although hard to see, it is possible to see a "M" reading etched on the side of the weapon.

It is now based on the Mark 48 machine gun , a larger-caliber derivative of the M; this is also suggested by the side of the weapon reading "7. Unlike previous iterations of the weapon, the Combat MG lacks a folding bipod, and instead features Picatinny Rails for a wide variety of attachments. The weapon is now considered a Machine Gun and thus, it is able to be used by passengers of certain vehicles with enough room i.

The Combat MG also suffers in stealth due to the fact that it has a slightly lower fire rate when discharged from the hip, and lacks a suppressor attachment. The weapon is a powerful, one shot kill gun that holds rounds per magazine, and is capable of knocking down a person when hit similar to the way shotguns do , but is slightly less effective than the Minigun. Victims shot with this weapon will release a higher amount of splattering blood than they do if shot by other machine guns.

Since it is a heavy weapon, it can destroy unarmored vehicles quickly. The Advanced MG employs a round magazine capacity and high rate of fire, but has less stopping power and accuracy than the Assault Rifle and the Carbine Rifle. It is highly inaccurate because the weapon is fired from the hip rather than from the shoulder, causing high recoil when firing. The Advanced MG requires sustained fire to destroy a vehicle, unlike the LMGs from previous games, which could destroy vehicles with just a few rounds.

The weapon is best suited for engaging multiple enemies at close to medium range, but suffers in long range combat, being outclassed by the other rifles and even SMGs. While still able to aim targets at long distances, the gun will often miss it unless if fired in short bursts.

It is recommended to aim at the opponents' heads for higher chances of eliminating them. Crouching will also help at reducing the recoil, decreasing the chances of missing the target. It shoots further, but with less accuracy than the Carbine Rifle. However, it is somewhat slow at reloading and the wielder usually has low mobility. It can shoot down almost any aircraft thanks to its round with extended clip magazine.



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